Cataclysm Talent Tree Revolution!
Thursday, 08 July 2010 08:39
Blizzard just announced a verry bold revolution for the talent trees in Cataclysm that will change everything we know about current talent trees, and especially about using talent trees while leveling.
Just to clarify how much of a difference it is form current talent trees, all tree will be reduced in half by size, to allow for 31 point talent max.
I made a summery of the most important points of the change below, you can read the complete official announcement on the Cataclysm official blizzard official announcement page.
WHY?
The main idea of the changes is to be able to cut off and throw away all the mandatory boring talents (such as increased X% for damage done) .
The changes will also be less confusing for new players, and will be more "leveling friendly"
Blizz made a nice compared the new thinned down talent trees to a menu of a good restaurant:
The best restaurants are not necessarily those with a lot of entrees on the menu. The best restaurants probably have very few choices, but you know that anything you order will be great. They don't bother cooking it if they know it will suck. That's a real choice as opposed to the diner with fish on the menu that everyone, ever the waitress, whispers under their breath that you should never, ever order. HOW?
- Talent trees are cut down in half. The deepest talent will be 31 point talent available at level 70.
- Players will receive a new talent point to allocate every 2 levels or so, instead of the current talent per level system
- When reaching level 10 players will need to chose a talent tree role and stick with it, prior to allocating their first point on the tree.
- This will lock down the other two tree for points allocation until level 70, and will instantly grant the players passive bonuses that will grow with level according to their chosen role (like the mastery system that is being changed as well).
- Because the other 2 trees will be locked, a lot of a current deep tree talents will be available the players either in the mowers talent levels, or as part of the level 10 bonuses they passively chose when choosing role.
- For example: dual wielding for enhancement shamans.
- Dual speccing will remain the same
- None of the current "Cool" talents is going away in Cataclysm.
- For more example and info check out the blizzard official announcement page
Cataclysm Beta Starts, NDA removed
Thursday, 01 July 2010 16:00
With the start of the Cataclysm BETA, it is now OK for sites to release and discuss informaiton regarding the Cataclysm Expansion.
I have arranged the known info on the classes changes for your convenience, and will continue to hunt informaiton about them as we go along.
Ruby Sanctum Inc.
Friday, 25 June 2010 08:57
With the upcoming release the Ruby Sanctum I have Updated the Ruby Sanctum Tactics page with all of the main boss tactics, abilities and step by step strategy, as well as a movie of the fight.
I will keep updating the page with interesting strategy tutorial movies I will find.
Badge system Changes to implement before Cataclysm launches
Wednesday, 09 June 2010 06:22
While Blizzard already issued an official post about changing the current badge system in Cataclysm,
They have now posted their intention of changing the system even before Cataclysm launches.
In what way will it change? Not exactly revealed yet.
I can only assume it will be somewhere along the lines of the change they did with PVP BG Tokens: perhaps turn in your old Heroic badges in exchange for the new Hero/ Valor Points.
If you have no Idea what those points are you can go back and read about the badge system removal in cataclysm Here, and continue reading for the newest Blizzard update.
Existing Currencies/Badges in Cataclysm
We think it's fair to let you know what's going to happen to all of that old currency. It's not yet time for us to discuss that entire plan, but we'll do so in enough time for your to react.
Overall, you can expect that there won't be much motivation to hoard and even less to go out and farm old content in preparation for the Cataclysm launch.
We would definitely like to get some of that stuff out of your currency UI so you don't have to look at that lonely Badge of Justice for the rest of your character's career.
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Official info on Twin Peaks - Cataclysm new BG
Sunday, 06 June 2010 06:35
Blizzard have release official information post abouit the Cataclysm new BG- Twin Peaks.
This 10 man Battleground is actually a new version of capture the flag. It will be interesting to see how this effects the popularity of WSG, and how different (better?) it's going to feel playing that compared to the design of WSG.
The map is basically 2 identical bases for the 2 opposing factions, with a terrain divided in the middle but a deep (yet crossable) river with one bridge connection both banks.
Below is the official announcement, and images of the Battleground from the alpha.
Located within the Twilight Highlands, the Twin Peaks remains a crucial point of high ground for staging effective and debilitating attacks against the black dragonflight and the Twilight's Hammer, who dominate this foreboding environment. And now, two previous occupants of the nearby city of Grim Batol vie once again for control of the peaks' defenses. The Wildhammer clan, architects and original owners of the once-great fortress city, maintains some operations in forested outposts of the highlands. The Wildhammers now call upon heroes of the Alliance to help claim the peaks and fend off the Dragonmaw orcs. The Dragonmaw clan, having spent years working to enslave red dragons, once again provides strategic importance to the Horde. As the Dragonmaw and Wildhammers fight for territory they once called home, the Alliance and Horde carry out the struggle to control the Twin Peaks.
Twin Peaks is a new 10 vs. 10, capture-the-flag-style battleground. Much like in Warsong Gulch, players must work to dominate variable terrain, infiltrate the enemy base, and steal the enemy flag, returning it to their fortress while remaining in control of their own flag. The first faction to capture three enemy flags before time expires will win the battle.
Although the Wildhammer and Dragonmaw bases are virtually identical, the terrain surrounding each base is not. Players will need to work to control an asymmetrical field where the mountain peaks are divided by a valley river. A single bridge over the river serves as a choke point in the center of the map; although deep, the river can be crossed. On either side of the river sits an outpost where temporary character enhancements can be claimed. In addition, tree stumps and rocks throughout the valley create strategic points for you to use line of sight to your advantage. To prevent absolute domination by one faction through its control of the enemy graveyard, the Horde and Alliance players resurrected in Twin Peaks will spawn from one of two graveyards per faction.
Serving as the Alliance stronghold in the north, the Wildhammer Longhouse hovers above the valley, atop a series of plateaus. With three entrances to the complex, players have two primary means of reaching the longhouse: scaling the plateaus to the northwest, or using the stairwell up the middle in order to access any of the three openings. Be careful, though! Falling or being knocked off the cliff can not only cause damage, but it can also hinder a successful offensive against or defense of the base.
Acting as the Horde base in the south, the Dragonmaw Clan Compound sits over a body of water into which the valley's river feeds. With three entrances to the compound, players have a few means of getting inside. One entrance on the southeast side requires riding up an incline and crossing a knee-deep river. A second entrance is through a water pipeline leading from the surrounding lake, while the main entrance can be accessed via a bridge over the waterfront. You'll want to be aware of your surroundings when you use the main entrance, though, because players can be knocked down into the water, slowing their advance or crippling their defense.
Those who seek to control Twin Peaks will face an intense battle. The lands surrounding this ever-troubled location are key strategic strongholds of Deathwing and all of his followers. The Twilight Highlands are as rich with history as they are fraught with disaster and tragedy. Will the Dragonmaw clan, reinforced by Garrosh's Horde, take control? Or will it be the Wildhammer dwarves, reunited with their Ironforge brethren and accepted into the Alliance, who seize the peak s?
Cataclysm Zones creation and Cataclysm Pre-Launch Events
Tuesday, 01 June 2010 08:27
Now that Cataclysm is getting near and more and more videos of the new zones of Cataclysm are released on YouTube from the Cataclysm Alpha, it's nice to watch a video made by blizzard describing the process of making a zone for Cataclysm, from start to finish, as presented in Blizzcon.
Cataclysm Pre-Launch Events
As with any oher expansion of WOW, Cataclysm will have a pre-launch in game event that will move the universe plot forward and ready for the new expansion.
This time it's Zalazane's Fall, and Operation: Gnomeregan (one event for the horde and another for the alliance of course.
In both cases the players will take a part in conquering part of the zone in a massive event, and since it is being tested on the PTRs, movies of the encounter are already available.
Enjoy!
Ruby Sanctum Inc, Leveling guide Revolution, and Cataclysm Animation movie
Wednesday, 26 May 2010 07:47
Ruby Sanctum Tactics page set
The next patch will introduce the Ruby Sanctum raid instance, which will include 1 Main boss and 3 Mini-Bosses (those will drop Frost Emblems).
Make sure to check out the Ruby Sanctum Tactics page for more info and movies once the patch is released!
Until then the page will include PTR info.
Leveling Guides Revolution
Dugi from Ultimatewowguides.com just released a new Leveling guide, which is the first I've yet to see that implements the new dungeon finder system into it's leveling guide. The combination of dungeon clearing and solo quest seem like the new era in speed leveling, and I am very impressed.
You can learn more about dungeon leveling, and get a free demo of the leveling guide (for leveling 1-40) here.
Cataclysm Worgen and Goblins animations
I have just watched the following movie on Youtube and as I'm planning to play a goblin on Cataclysm, was happy to find out that the goblin death animation is very theatrical and made me laugh.
Looking forward to my Goblin Shaman.
On a side note, ICC bonus was just increased to 20%, so your chances are better then ever defeating the LK. What are you waiting for?
Remote Auction House service goes BETA
Wednesday, 19 May 2010 13:33
Blizzard is now starting the beta test stage of the remote Auction house feature that will enable players to access the auction house directly from the web browser (at the armory website) and from iPhone device without logging in to the game.
The service will have some functionalities, that will be offered free of charge. You will be able to:
- Get real-time notifications when your auctions sell or expire
- Get real-time notifications when you win auctions or when you are outbid
- View your characters' current gold
- View the status of your auctions and search for similar auctions
- View the items you can sell in your bags, bank, and mailbox
- View the status of auctions you are bidding on
- View the items you've sold in the Auction House
- View your expired auctions
- View the status of auctions you created
- View your successful auctions
You will also be able to subscribe the service with a fee of 2.99$, to be able to:
- Bid on auctions
- Buy out auctions
- Create auctions from items in your bags, bank, and mailbox
- Collect gold from successful auctions
- Collect gold from unsuccessful bids
- Collect all outstanding gold with a single click
- Cancel your auctions
- Relist items for sale from your expired auctions
The software is a beta stages, and for now available only at the following realms:
- Anub'arak
- Blackwater Raiders
- Bladefist
- Cenarion Circle
- Cenarius
- Darrowmere
- Echo Isles
- Fenris
- Hyjal
- Korialstraaz
- Lightbringer
- Maiev
- Misha
- Ravenholdt
- Shu'halo
- Sisters of Elune
- The Forgotten Coast
- Uther
- Vashj
- Winterhoof
Below is a FAQ released by Blizzard regarding the upcoming service
What is the World of Warcraft Remote Auction House beta test?
The Remote Auction House is a new feature, currently undergoing beta testing, that allows players to log in to the Armory and browse any Auction House that the characters on their World of Warcraft account have access to. Once beta testing is complete and the Remote Auction House is live, players who subscribe to an upcoming service called World of Warcraft Remote will also be able to bid on or buy out existing auctions; post items for sale from their bags, bank, and mailbox; and collect gold that they earn in auctions or that is returned as a result of being outbid, all through the web or their compatible mobile device. During the beta-testing period, players will be able to try out and test all of these features, including premium features such as making bids and posting auctions, without a subscription to World of Warcraft Remote.
How do I browse the Remote Auction House via the web?
After you log in and designate a primary character, click on the Browse Auctions tab, and then enter the search term in the field. You can narrow your search using the filters and options, which are similar to those available in the game. To switch between the character’s faction-specific auction house and the realm’s neutral auction house, click the faction symbol in the upper-right corner of the interface. A World of Warcraft Remote subscription will not be required to browse the Auction House in this fashion; however, please note that after the beta test concludes, you will need to subscribe to World of Warcraft Remote in order to bid on or buy out items from the results window.
How do I create auctions?
From the Create Auctions tab, select the item you wish to sell from the list on the left side of the screen. You can sell any transferable item (excluding account-bound items) from your bags, bank, or mailbox. Once selected, you can set a starting price, a buyout price, the quantity you wish to sell, and the number of stacks (to create multiple auctions for that item). Please note that after the beta test concludes, you will need a subscription to World of Warcraft Remote in order to create auctions.
How can I collect gold from successful auctions and unsuccessful bids?
To collect gold from a successful auction, click the My Auctions tab, and then click the Claim Gold button next to the successful auction, or the Claim All Gold button to claim the gold from all successful auctions. The gold will be removed from your mailbox and given to your character. You can also reclaim gold from unsuccessful bids on the My Bids tab. Please note that after the beta test concludes and the live service launches, you will need a subscription to World of Warcraft Remote to use these features.
How will I subscribe to World of Warcraft Remote?
Subscriptions to World of Warcraft Remote are not yet available; we’ll have more information about how to subscribe after the Remote Auction House beta test concludes. In the meantime, you can visit the World of Warcraft Remote FAQ for more information.
Is there a limit to the number of transactions (purchases and sales) I can make?
Yes. In order to help prevent abuse of this service, there will be a system in place to limit the total number of Auction House transactions (including bids, buyouts, and creating auctions) that a single World of Warcraft account can perform through World of Warcraft Remote each day. For the purposes of the beta test, the limit is set to 25 transactions per day per World of Warcraft account. When the Remote Auction House beta test ends and the live World of Warcraft Remote service launches, we plan to increase the limit to 200 transactions per day (with a World of Warcraft Remote subscription), though this limit is subject to change. Our goal with this system is to ensure that most players who are using the service will not reach the limit, and we will be continuously monitoring how the service is used and making adjustments to the system as needed.
Is the Remote Auction House affected by weekly maintenance?
The Remote Auction House will be unavailable during periods of downtime, which includes the weekly Tuesday maintenance period. In addition, during the beta-testing period, the service may be unavailable for periods of time for testing purposes.
Who can participate in the World of Warcraft Remote Auction House beta test?
The Remote Auction House beta test is open to existing World of Warcraft players on select realms -- you do not need to sign up to participate. For a complete list of realms currently participating in the beta test, visit the Remote Auction House Beta Test thread in the official World of Warcraft forums. If you do not see your realm listed, check back later, as we plan to expand the beta test to all realms in the futur
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