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How to: Gluth for Dummies guide (3,200,000 Hit Points normal/ 11,500,000 Hit Points heroic).

As you're going to see, Gluth himself is not that dangerous. However, he has a lot of zombie mobs spawning threw out the fight, and those can be dangerous, because they are both tricky to tank AND if they reach Gluth they heal him up 5% each.

Once the raid understands that handling them is the first priority of the raid, things will go a lot smoother, since this fight has a lot of "screwing up" potential.

With that said, lets look at his abilities.

Gluth Key abilities:

•    Mortal wound (lasts 15 seconds):

Reduced healing on target by 10% and deals 150% damage. These stack, and thus require Gluth to be tanked by 2 tanks rotation each 15 seconds.

•    Enrage:

increases damage and haste by 25% for 8 seconds

•    Decimate:

Reduces life of all nearby units (both raid members and adds) to 5%. In addition it will cause all adds in the room to ignore everything and start walking towards Gluth (and this should never happen, remember?).
This can also dramatically lower the tank life, so be ware.

After 8 minutes he will beserk and wipe the raid.

About Zombie Chows:

These adds will spawn 2 at a time from the side of the room you entered.
They have a lot of life (1,000,000 in heroic mode and about half of that in normal).
They can not be "Stationary" tanked because they put a debuf on whomever they touch increasing damage by 100 and stacked up to 99 times, so they have to be "range pulled" constantly by raid members that assigned to it: mages, hunters etc.

As soon as Gluth Decimates, they will ignore everything and start moving towards Gluth. That's the raids Queue to slow them down with EVERY possible way, and Mass AOE them so that none of them get to Gluth and heal him up.

Gluth strategy:

1.    The encounter starts when you're on the pipe leading to the room.
2.    The main 2 tanks run first, grab Gluth and pull him to the opposite wall from where you all jump inside.
3.    Every 15 seconds the 2 Main tanks rotate tanking him.
2- 3 members are assigned for adds (on heroic, 1 -2 on normal). They keep pulling, CCing and snaring them down.
4.    As soon as Decimate states ALL DPS deals with adds.
5.    When all adds are down, back to step number 3.

Differences between 10 and 25 man version:

There aren't any.

Tips and Notes

•    His enrage can be soothed by a rogue or a hunter.
 
Good Luck!
  Naxx Bosses "For Dummies" Guides:

Naxx strategy FAQ Guide

Anub'Rekhan strategy 

Grand Widow Faerlina strategy

Maexxna strategy

Noth the Plaguebringer strategy

Heigan the Unclean strategy

Loatheb strategy

Instructor-razuvious strategy

Gothik strategy

Four Horsemen strategy

Patchwerk strategy

Grobbulus strategy

Gluth strategy

Thaddius strategy

Shappiron strategy

Kel'Thuzad strategy



Related Links:


* Ultimate Complete WOW Guide





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