cataclysm class changes
Below is a short preview of the changes blizzard are planning for the classes in Cataclysm:Hunter
• Hunter's mana is GONE!!!• Hunters now use focus, no longer care about intellect or mana regen.
• Focus regenerates contunously, Steady shot improves the rate of getting focus bag.
• Rogue energy comes back at a 10 / sec rate, Hunter focus comes back at 6/sec (12/sec with steady shot)
• A shot costs 30 to 60 focus.
• Hunters will have fewer cooldowns on abilities
• Ammos will become an item, not a consumable.
Warlock
• Soul Shards are no longer in your bags. The goal is to make them fun, not a hassle.• Soul Shards will be integrated to the user interface. (Just like Death Knight runes)
• You get three shards per fight, they will regen very quickly out of combat.
• It will be possible to get more for long fights or mistakes through Drain Soul.
• Soul Burn (New Spell) : Cost 1 Shard, 30 sec cooldown, off the GCD. Empowers your next spell, many (not all spells) behave differently when empowered.
• Empowered Searing Pain : Next 3 Searing Pains crit
• Empowered Summon Demon : Instant Cast
• Empowered Soulfire : Instant Cast
• Empowered Fear : Instant Cast
• Empowered Death Coil : Longer Horror, more healing received.
• They are only used in combat, summons or demons won't use your shards.





